func_hostage_rescue

From Valve Developer Community
Jump to navigation Jump to search
Class hierarchy
CHostageRescueZone
CBaseTrigger
CBaseToggle
CBaseEntity
func_hostage_rescue.cpp
Toolstrigger.gif

func_hostage_rescue is a brush entity available in Counter-Strike: Source Counter-Strike: Source and Counter-Strike: Global Offensive Counter-Strike: Global Offensive. Hostages touching its volume are rescued (Counter-Strike: Global Offensive if being carried by a player). Multiple instances of this entity may be used in a map.


Note.pngNote:Calls OnRescueZoneTouch input on entities that touch it.

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

See also