Talk:TraceLines
From Valve Developer Community
I've been wondering if it would be possible to do something like 'move view 2 units across the surface you are looking at'. Could you do this with the plane/surface data returned?
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Sure...
That's simple vector math, just rotate the normal to be flush with the wall...
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Good tutorial
I never understood how tracelines worked. Now I do --dutchmega 04:31, 21 May 2006 (PDT)
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Weapon_ShootPosition
Where are the angles for the shoot position defined?
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What about UTIL_TraceHull?
Subj :)
