Synergy Entities

From Valve Developer Community

This is a complete list of Synergy entities, specific to the mod.

Table of contents
1 Brush-based
2 Point-based

2.1 Requiring Half-Life: Source

2.1 NPCs

2.1.1 Requiring Half-Life: Source
2.1.2 Requiring Half-Life 2: Episode One

2.2 Equipment

[edit]

Brush-based

  • synergy_brush
  • trigger_noblock
  • trigger_object_location
  • trigger_push_team
[edit]

Point-based

  • game_team_equip
  • info_checkpoint
  • info_findtarget
  • info_itemchecker
  • info_random
  • info_teamcheck
  • item_object
  • item_pickupobject
  • synergy_gameinfo
  • synergy_team_manager
[edit]

Requiring Half-Life: Source

  • xen_hair
  • xen_plantlight
  • xen_spore_large
  • xen_spore_medium
  • xen_spore_small
  • xen_tree
[edit]

NPCs

  • npc_alien_grunt
  • npc_gargantua
  • npc_hassassin
  • npc_houndeye
  • npc_panthereye
[edit]

Requiring Half-Life: Source

  • npc_babycrab
  • npc_bigmomma
  • npc_bullsquid
  • npc_controller
  • npc_human_grunt
  • npc_scientist
  • npc_tentacle
[edit]

Requiring Half-Life 2: Episode One

  • npc_zombine
[edit]

Equipment

  • weapon_flaregun
  • weapon_medkit
  • weapon_melee
  • weapon_mg1
  • weapon_mp5k
  • weapon_sl8
  • item_flare_round
  • item_box_flare_rounds
  • item_box_sl8_rounds
Retrieved from "http://developer.valvesoftware.com/wiki/Synergy_Entities"

Categories: Mod Entities | Level Design

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