Physgun interactions
From Valve Developer Community
The physgun_interactions KeyValues block affects how a prop is handled by and responds to the Gravity Gun. It is embedded in a model with the $keyvalues QC command.
Example
$keyvalues { physgun_interactions { preferred_carryangles "0 0 0" onworldimpact stick onfirstimpact break onfirstimpact paintsplat onlaunch spin_zaxis onbreak explode_fire damage none } }
Options
preferred_carryangles <angles>- Sets the angles, relative to the player's orientation, at which the prop will be held when carried.
- This is used with the sawblades and propellers in Ravenholm, as well as the turret NPCs in Nova Prospekt.
-
onworldimpact <choices> - When hitting something after being thrown by the gravity gun... (entities too, not just the world)
-
stick - Cling to / embed in the surface.
-
bloodsplat - Create a blood decal
-
onfirstimpact <choices>- When you first hit something after being thrown...
-
break - Break on colliding with anything after being launched.
-
paintsplat - Applies paint decals to the first thing it hits after being launched.
-
impale - Impales whatever it first collides with after being launched.
-
onlaunch <choices>- When flung by the gravity gun...
- Default
- Physgun applies random angular velocity to the prop as it launches.
-
spin_none - Prop does not spin when launched.
-
spin_zaxis - Prop should spin around the Z axis when launched by the physcannon. (e.g. Ravenholm propellers.)
-
onbreak <choices> - When breaking because of being flung...
- explode_fire
- Ignite nearby enemies (that are flammable)
-
damage none - Prop does not move when 'attacked' with the physgun. It may still take damage, but it won't move due to the impact.
-
allow_overhead yes -
To do
-
onpickup create_flare - Emit a flare from the "fuse" attachment when picked up by the gravity gun.
Note:HL2_EPISODICDLLs only; seeCBreakableProp::OnPhysGunPickup().
See Also
- prop_data
- Adnan's Rotational Grav Gun - a 4MB demo mod that simply allows the player to control the "carryangles" of objects held by the Gravgun.
