logic_collision_pair
From Valve Developer Community
This is a point entity available in all Source games.
Entity Description
An entity that can be used to enables/disable vphysics collisions between two target entities.
Keyvalues
- !FGD
Targetname:
- Name <string>
- The targetname other entities refer to this entity by.
- attach1
- <target_destination> The first entity involved in this pair.
- attach2
- <target_destination> The second entity involved in this pair.
- startdisabled
- <boolean> If Yes, starts with collisions between the pair disabled. If No, starts with collisions between the pair enabled.
Inputs
- EnableCollisions
- Enable collisions between the first and second entity.
- DisableCollisions
- Disable collisions between the first and second entity.
