Logic achievement

From Valve Developer Community

Table of contents

Entity Description

This entity can fire achievement events for the user.

Keyvalues

Defines the name that other entities refer to this entity by.
  • hammerid [New with Orange Box]
<integer readonly> This id is used for debugging purposes in Hammer.
  • StartDisabled
<boolean>
  • AchievementEvent
This is the ID of the event that will be triggered (e.g. ACHIEVEMENT_EVENT_EP2_WEBCACHE_01).

Inputs

  • Kill
Removes this entity from the world.
Removes this entity and all its children from the world.
  • AddOutput <string>
Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
Format: <key> <value>
Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 == infinite)>
Causes this entity's OnUser1-4 outputs to be fired. See User Inputs and Outputs.
  • Enable
Enable this entity.
  • Disable
Disable this entity.
  • Toggle
Toggle this entity.
  • FireEvent
Fire the event.

Outputs

Fired in response to FireUser1-4 inputs. See User Inputs and Outputs.
!activator = activator
  • OnFired
Called on FireEvent.