Info mass center

From Valve Developer Community

This point-based entity is available in all Source games.

Entity Description

An entity that overrides the mass center of the target physics prop or func_physbox by moving it to the info_mass_center's location. Removed after map spawn

In code it is represented by class CInfoMassCenter (http://doxygen.page.needed/class_c_info_mass_center.html), defined in physobj.cpp (http://doxygen.page.needed/physobj_8cpp-source.html).

Keyvalues

  • target
<target_destination> The entity whose mass center will be overridden.