HUDLayout.res

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January 2024
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The HudLayout.res file, located under a Source game's /scripts directory, defines the general look and feel of the in-game HUD. From this file, you can change among other things the location, color, font and visibility of HUD elements.

Format

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Examples

HudHealth
Player health readout
HudHealth.png
HudSuit
Player armor readout
HudSuit.png
HudAmmo
Player primary ammunition readout
HudAmmo.png
HudAmmoSecondary
Player secondary ammunition readout
HudAmmoSecondary.png
HudSuitPower
Player auxiliary power readout
HudSuitPower.png
HudFlashlight
Flashlight power readout
HudFlashlight.png
HudDamageIndicator
Damage direction indicator
HudDamageIndicator.png
HudZoom
Dimming and large crosshair
HudWeaponSelection
Player weapon selection menu
HudWeaponSelection.png
HudCrosshair
Crosshair
HudCrosshair.png
HudDeathNotice
Notification of player deaths in multiplayer
HudDeathNotice.png
HudVehicle
Vehicle crosshair
HudVehicle.png
ScorePanel
Scoreboard
ScorePanel.png
HudTrain
Train controls from Half-Life: Source Half-Life: Source (exists in code but is stripped of functionality by default)
HudTrain.png
HudMOTD
Message Of The Day panel
HudMOTD.jpg
HudMessage
Textual display typically used by game_text and env_message entities
HudMessage.png
HudMenu
Better known as the "Radio Menu"
HudCloseCaption
Displays close captions and subtitles
Newer games such as Portal 2 Portal 2 or later have anti-aliased subtitles text (which was later appeared in Left 4 Dead 2 Left 4 Dead 2, and all first-party Source 2013 Source 2013 games (except Half-Life: Source) since 2022).
HudCloseCaption.png
HudChat
Chat text entry and display
HudHistoryResource
List of items/ammunition the player recently picked up
HudHistoryResource.png
HudGeiger
Geiger counter (radiation indicator)
HudQuickInfo
Health and ammunition indicator (surrounds the crosshair)
HudQuickInfo.png
HudWeapon
Handles crosshair drawing
HudAnimationInfo
Displays information about HUD elements, activated by the console command cl_animationinfo
HudAnimationInfo.png
HudPredictionDump
Displays information about a predicted entity's variables, activated by console variable cl_pdump
HudPredictionDump.png
HudHintDisplay
Textual hint display
HudHintDisplay.png
HudHintKeyDisplay
Display designed solely for showing localized key hints. Unlike HudHintDisplay, this display cannot be used to display unlocalized text
HudHintKeyDisplay.png
HudSquadStatus
Squad status indicator, shows the number and state of squad members
HudSquadStatus.png
HudPoisonDamageIndicator
HudPoisonDamageIndicator.png
HudCredits
End game credits overlay panel
HUDAutoAim
Console crosshair with aim assistance (magnetism)
HUDAutoAim.png
HudCommentary
Display showing the duration and progress of the currently active commentary node
HudCommentary.png
HudHDRDemo
Lost Coast HDR Demonstration HUD element
HudHDRDemo.jpg
TeamDisplay
Player team indicator
TeamDisplay.png
TargetID
Display that shows information about the target the player is looking at
TargetID.png
HudVoiceSelfStatus
Indicates to the player that their microphone is active
HudVoiceSelfStatus.png
HudVoiceStatus
Indicator for the players who are currently speaking through voice chat
HudVoiceStatus.png
HudLocator
Display showing the location of the player's Jalopy (EP2 only)
HudPosture
Display whether the player is crouching or not (Console only)
Crouching.png
AchievementNotificationPanel
Notification panel indicating achievement progress (usually Non-PC, except in Black Mesa Black Mesa (Mod version) and unofficial Android ports by nillerusr)
AchievementProgressNotification.png


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