File:Lightsrad light generation.png

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How VRAD generates light for textures marked to create light by a lights.rad file: placing a light entity every four luxels across the brush's surface.

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current15:20, 14 December 2019Thumbnail for version as of 15:20, 14 December 20191,170 × 1,316 (457 KB)Deprecated (talk | contribs)How VRAD generates light for textures marked to create light by a lights.rad file: placing a light entity every four luxels across the brush's surface.
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