$staticprop
From Valve Developer Community
The $staticprop QC command specifies that the model being compiled does not have any moving parts.
Note: Despite the name, compiling with $staticprop does not limit the model to use with prop_static.$staticprop does apply several useful optimisations to the model, so it should be used whenever possible:
- It collapses all bones in the model into a single, rigid bone; so do not use for models with skeletal animation or ragdoll behavior.
- VRAD will use the object's collision model when calculating Lightmaps.
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To do: Other?
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QC syntax example
$modelname "weapons/shell.mdl" $staticprop $cdmaterials "models/weapons/" $body shell "shell-ref.smd" $sequence idle "shell-idle.smd" // A default animation is still required
Note how the command does not accept any parameters.
