Unit
From Valve Developer Community
Revision as of 18:09, 12 June 2009 by TomEdwards (Talk | contribs)
A unit is the generic measurement used by Source to measure distances and define coordinates. Units in all tools (including external 3D modeling packages) are equivalent.
A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content.
See also
- Dimensions (for a unit's size in Half-Life 2)
