Template:I Parentname
From Valve Developer Community
Revision as of 08:50, 20 July 2009 by TomEdwards (Talk | contribs)
Parentname:
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SetParent <targetname> - Move with this entity. See Entity Hierarchy (parenting).
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SetParentAttachment <string> - Attach to a named attachment on the current parent. The entity will teleport so that the position of its root bone matches that of the attachment.
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SetParentAttachmentMaintainOffset <string> - As above, but without teleporting. The entity retains its position relative to the attachment at the time of the input being received.
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ClearParent - Removes this entity from its current movement hierarchy.
