info_mass_center
From Valve Developer Community
This is a point entity available in all Source games.
Entity Description
An entity that overrides the mass center of the target physics prop or func_physbox by moving it to the info_mass_center's location. Removed after map spawn
In code it is represented by class CInfoMassCenter, defined in physobj.cpp.
Keyvalues
- target
- <target_destination> The entity whose mass center will be overridden.
