func_ladder
From Valve Developer Community
Revision as of 20:33, 15 December 2008 by Craziestdan (Talk | contribs)
Entity Description
Ladder. Players will be able to freely move along this brush, as if it was a ladder. If you are using a model prop for the visual representation of the ladder in the map, apply the toolsinvisibleladder material to the func_ladder brush.
This entity has no keyvalues, flags, inputs, or outputs
Availability
This brush-based entity is available in: All Source games except Half-Life 2 Deathmatch and Team Fortress 2. In code it is represented by class CInfoLadder, defined in nav_ladder.cpp.
