dod_bomb_dispenser

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Note:Entity is missing from the valve dod.fgd file - june 28 2006 update

Contents

Entity Description

This entity is a solid which is tied to an entity. It is generally in marked out in game by a bomb stack model. It will give the specified team a bomb in a detonation type map.

Keyvalues

  • Targetname:

Name <string>
The targetname other entities refer to this entity by.
  • dispense_team
<choices> The team that will be placing a bomb at this point
Value Description
1 Both
2 Allies
3 Axis
  • EnableDisable:

Start Disabled <bool>
Stay dormant until activated (probably with the Enable input).

Inputs

  • EnableDisable:

Enable
Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs

  • OnTntPickup
Sent when a player pick up TNT
Note:May not work

See Also

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