Category:Optimisation Brush Entities
From Valve Developer Community
Optimisation Brush Entities use brush geometry to define volumes or spaces where special optimisation effects can be implemented.
- Optimisation Brushes are NotSolid and usually not Visible in game.
- Use the Template:optim_brush to include entities in this category.
Pages in category "Optimisation Brush Entities"
The following 7 pages are in this category, out of 7 total.
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