Category:Entities Without Targetname

From Valve Developer Community

Jump to: navigation, search

Only a small number of Entities cannot have a Targetname.

  • They cannot participate in the Inputs and Outputs system (with the exception of logic_auto, which automatically fires its output as soon as the map loads).
  • They cannot be Parents in the Movement Hierarchy system.

Pages in category "Entities Without Targetname"

The following 3 pages are in this category, out of 3 total.

F

P

T

Personal tools