Template:KV vrad

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Internal keyvalues used by VRAD:

Minimum Light Level (_minlight) <normal>
Minimum amount of light to hit this brush (monochromatic). Values over 1 are overbright, and will bloom in HDR mode.
Shadows (vrad_brush_cast_shadows) <boolean> (in all games since Source 2007)
Determines if this entity will cast lightmap shadows.