Moderator elections are being held. See Valve Developer Community:Moderator elections for more details.
Users who would like to run for moderator must be autoconfirmed and have at least 100 edits. Users can check their own edit count at Special:Preferences.
Users who would like to run for moderator must be autoconfirmed and have at least 100 edits. Users can check their own edit count at Special:Preferences.
Counter-Strike: Condition Zero engine branch
![Icon-broom.png](/w/images/thumb/7/71/Icon-broom.png/32px-Icon-broom.png)
This article or section needs to be cleaned up to conform to a higher standard of quality.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
![Under construction icon-blue.png](/w/images/thumb/d/df/Under_construction_icon-blue.png/32px-Under_construction_icon-blue.png)
This is a draft page. It is a work in progress open to editing by anyone.
Remember to check for any notes left by the tagger at this article's talk page.
Remember to check for any notes left by the tagger at this article's talk page.
Counter-Strike: Condition Zero engine branch was made by Gearbox Software then
Ritual Entertainment then
Turtle Rock Studios finish the engine. Counter-Strike: Condition Zero engine branch uses licenced code and is base off a earlier version of
Counter-Strike (v1.1.x.x/SDK v2.0) adds Detail textures. This branch runs on top of the original
GoldSrc engine.
![](/w/images/thumb/a/a4/Counter-Strike_Condition_Zero_-_Screenshot_3.jpg/300px-Counter-Strike_Condition_Zero_-_Screenshot_3.jpg)
Screenshot in-game of
Counter-Strike: Condition Zero.
![Counter-Strike: Condition Zero](/w/images/thumb/9/9e/Cscz_icon.png/16px-Cscz_icon.png)
![](/w/images/thumb/0/01/Cz_fastline02.jpg/300px-Cz_fastline02.jpg)
Screenshot in-game of
Condition Zero Deleted Scenes.
![Condition Zero Deleted Scenes](/w/images/thumb/a/a5/Czds_icon.png/16px-Czds_icon.png)
Features
- Player Bots
- Detailed textures
- HD models
Since 2013 SteamPipe Update
- MSAA anti-aliasing - GoldSrc now natively support anti-aliasing, specifically, MSAA 4X, which is enabled by default on most modern hardwares. This will reduce the amount of jagged edges/staircases effect on the geometry.
Availability
2004
Counter-Strike: Condition Zero
2004
Condition Zero Deleted Scenes
2005
Counter-Strike Neo (since ver.2) [1]
2007
Paranoia HLSDK fork
2008
Counter-Strike Online
2014
Counter-Strike Nexon: Studio[2]
References