From Valve Developer Community
Command |
Default |
Cheat? |
Help Text
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wait |
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Stop command parsing until next frame.
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+walk |
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None
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-walk |
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None
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wc_air_edit_further |
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When in WC edit mode and editing air nodes, moves position of air node crosshair and placement location further away from player.
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wc_air_edit_nearer |
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When in WC edit mode and editing air nodes, moves position of air node crosshair and placement location nearer to from player.
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wc_air_node_edit |
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When in WC edit mode, toggles laying down or air nodes instead of ground nodes.
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wc_create |
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When in WC edit mode, creates a node where the player is looking if a node is allowed at that location for the currently selected hull size (see ai_next_hull ).
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wc_destroy |
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When in WC edit mode, destroys the node that the player is nearest to looking at (the node will be highlighted by a red box).
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wc_destroy_undo |
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When in WC edit mode restores the last deleted node.
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wc_link_edit |
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None
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wc_update_entity |
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Updates the entity's position/angles when in edit mode. Obsolete. Has been discontinued and replaced by the apparently identical hammer_update_entity in Orange Box games.
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weapon_showproficiency |
0 |
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None
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writeid |
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Writes a list of permanently-banned user IDs to banned_user.cfg .
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writeip |
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Save the ban list to banned_ip.cfg .
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