From Valve Developer Community
Command |
Default |
Cheat? |
Help Text
|
deathmatch |
0 |
No |
Running a deathmatch server
|
debugsystemui |
|
No |
Open the Debug Options menu.
|
debug_physimpact |
0 |
No |
None
|
decalfrequency |
10 |
No |
None
|
default_fov |
75 |
Yes |
None
|
demo_debug |
0 |
No |
Demo debug info
|
demo_fastforwardfinalspeed |
20 |
No |
Go this fast when holding FF button for a set amount of time (see below)
|
demo_fastforwardramptime |
5 |
No |
How many seconds it takes to get to full FF speed
|
demo_fastforwardstartspeed |
2 |
No |
Go this fast when starting to hold FF button
|
demo_interpolateview |
1 |
No |
Do view interpolation during dem playback
|
demo_pauseatservertick |
0 |
No |
Pauses demo playback at server tick
|
demo_quitafterplayback |
0 |
No |
Quits game after demo playback.
|
demo_recordcommands |
1 |
No |
Record commands typed at console into .dem files
|
demolist |
|
No |
Print demo sequence list.
|
demopause |
|
No |
Pauses demo playback.
|
demoresume |
|
No |
Resumes demo playback.
|
demos |
|
No |
Demo demo file sequence
|
demotimescale |
|
No |
Sets demo replay speed.
|
demotogglepause |
|
No |
Toggles demo playback.
|
demoui |
|
No |
Show/hide the demo player UI.
|
developer |
0 |
No |
Show developer messages.
|
differences |
|
No |
Show all convars which are not at their default values
|
disconnect |
|
No |
Disconnect game from server.
|
disp_dynamic |
0 |
No |
None
|
disp_modlimit |
80 |
No |
None
|
disp_modlimit_down |
20 |
No |
None
|
disp_modlimit_up |
80 |
No |
None
|
disp_numiterations |
1 |
Yes |
None
|
dispcoll_drawplane |
0 |
No |
None
|
displaysoundlist |
0 |
No |
None
|
dog_debug |
0 |
No |
None
|
dog_max_wait_time |
7 |
No |
None
|
drawcross |
|
No |
Draws a cross at the given location. Arguments: x y z
|
drawline |
|
No |
Draws line between two 3D Points
- Green
- If no collision
- Red
- Is collided with something
- Arguments
- x1 y1 z1 x2 y2 z2
|
dropprimary |
|
|
dropprimary: Drops the primary weapon of the player. NOTE: Doesn't work and needs fixing
|
dsp_automatic |
0 |
No |
None
|
dsp_db_min |
80 |
No |
None
|
dsp_db_mixdrop |
0 |
No |
None
|
dsp_dist_max |
1440 |
No |
None
|
dsp_dist_min |
0 |
No |
None
|
dsp_enhance_stereo |
1 |
No |
None
|
dsp_facingaway |
0 |
No |
None
|
dsp_mix_max |
0 |
No |
None
|
dsp_mix_min |
0 |
No |
None
|
dsp_off |
0 |
Yes |
None
|
dsp_player |
0 |
No |
None
|
dsp_reload |
|
No |
None
|
dsp_room |
0 |
No |
Changes the DSP Room Type effect.
|
dsp_slow_cpu |
0 |
No |
None
|
dsp_spatial |
40 |
No |
None
|
dsp_speaker |
50 |
No |
None
|
dsp_vol_2ch |
1 |
No |
DSP volume for 2 channels audio (Stereo)
|
dsp_vol_4ch |
0.5 |
No |
DSP volume for 4 channels audio (Quadraphonic)
|
dsp_vol_5ch |
0.5 |
No |
DSP volume for 5.1 channels audio (Surround)
|
dsp_volume |
1 |
No |
Changes the DSP volume.
|
dsp_water |
14 |
No |
None
|
dti_flush |
|
No |
Write out the datatable instrumentation files (you must run with -dti for this to work)
|
dtwarning |
0 |
No |
Print data table warnings
|
dtwatchent |
-1 |
No |
Watch this entities data table encoding
|
dtwatchvar |
0 |
No |
Watch the named variable
|
+duck |
|
No |
Start player ducking (button down)
|
-duck |
|
No |
Stop player ducking (button up)
|
dump_entity_sizes |
|
No |
Print sizeof(entclass)
|
dump_globals |
|
No |
Dump all global entities/states
|
dumpstringtables |
|
No |
Print string tables to console
|